With the launch of Wrath of the Lich King, players were in awe and also concerned about others who were able to get through the initial content in a few days. There were players who were playing Death Knights hitting Level 80 in four to five days of real time. As it stands, there are still plenty of players who have not reached Level 80 on their own. They are going to be spending a good chunk of time grinding for weeks or months to come. So, what should a new player expect for play through times to Level 80?
Archives for WoTLK category
Prior to the Wrath of the Lich King, was a one-dimensional aspect of World of Warcraft. The Outlands had a few simple tasks like retaking Haala or killing opponents and taking the towers or beacons in Zangarmarsh, Hellfire or the Terokkar Forest. The objectives were easy, the reward was minimal, and it was often zone-wide, so everyone received it. For this reason, very few did them. There was also no reason to join in if a dozen other players did it for you.
One of the more pleasant surprised of Wrath of the Lich King was Naxxramas. Excitement grew as players got a chance to go back into the famous raiding dungeon and retry their hands against the bosses that made up the four quarters and final chamber. When they started to run it, the raid that so many players remembered so well was no longer the same. Here is a rundown of a few of the more memorable changes between releases.
The Difficulty
A reduction in difficulty is the first and most obvious change between versions of Naxxramas. On the surface the raid was obviously a bit easier to run because it was made possible for 10 or 25 players to run it rather than 40. Additionally Read more… »

